MENU
Developed by eFe Muñoz ( with the support of Alexander Kiryanow )
6.-Transform effects
6.1 Track Effect
6.2. Follow Path Effect
6.3. Follow Object Effect
6.4. Follow Object Relative Effect
6.5 Parent Effect
6. Transform effects
ENVE has 5 transformation effects. You can find them by following the steps below:
- Display the properties of the object.
- Display the transform properties of the object. You will see «transform effects».
- Right click > Choose one of the 5 effects.
You can delete a transformation effect by right-clicking on it > Delete.

6.1 Track Effect
This effect causes an object or group to point in the direction of the target object by dragging it to the «target» box.

6.2. Follow Path Effect
Follow Path allows an object to move along a path.
The effect gives us the option to rotate in the direction of the path or not.
Using this effect together with Track Effect provides full control of the movement and rotation of the object.
target: We drag the route that will be the route
rotate: Drag the route that will be the course
length based: It counts the frames evenly along the entire trajectory.
complete: Position of the object on the track.
influence: Rotation influence (if «rotate» is activated).

6.3. Follow Object Effect
Follow Object Effect allows one or more objects to follow the movement, rotation or scale of the Target object.
If we do not wish to influence any of these values we will lower their influence from 1 to 0.
An example of lowering the influence on rotation is the relationship between the minute and hour hands of a clock.
We assign to the object «hour» a Follow Object Effect with target: «minute hand» with a rotational influence of 0.083.
Thus each turn of the minute hand will correspond to the rotation of each hour.

1 lap ÷ 12 hours = 0.08333333333…. period.
As ENVE only accepts three decimal places when the 12-turn minute hand will not coincide exactly with the 12 o’clock time.
TIP: If pos influence is set to a value lower than 1, a very interesting perspective effect will be produced.
TIP: You can create a shadow using the Xor layer mode on the duplicate layer of the plane.

6.4. Follow Object Relative Effect
When an object is in a group, it inherits its parent’s transformation, rather than being attached to the object it follows.

6.5 Parent Effect
To create an arm rig where the parent effect of the hand will be the arm and the parent effect of the arm will be the forearm follow these steps:
Display the object’s options:
transform effects > Add Parent Effects

Unfold transform effects and under target assign the null as the target.

You can also use the function for other tasks such as creating a second axis of rotation of an object or to group several objects into one.
The Null object can be very useful in these cases. LINK
TIP: A negative value of rot influence can be useful to inversely rotate the fingers of a clamp.
También te puede interesar:
Tutorial rigging IK de un brazo en Cinema 4D
Este tutorial es una iniciación al rigging de personajes en Cinema 4D. En este vídeo tutorial entenderemos como funciona una cadena IK (cinemática inversa). Y crearemos el esqueleto y controladores de un brazo en Cinema 4D. Además contaremos con un controlador para la...
Como crear tu propio generador de hiedra sin plugins en Cinema 4D
Un modo de crear tus porpias plantas trepadoras de Cinema 4D Ya está listo el tutorial Generador de hiedra en Cinema 4D sin plugins. Veremos todo el proceso para generar tu propia planta trepadora. Verás que es totalmente personalizable, solo tienes que cambiar la...
Modelar y texturizar una taza en Cinema 4D (tutorial y descarga)
Modelado texturizado y edición UV de una taza de Cinema 4D Ya está lista la serie de tutoriales Texturizar una taza en Cinema 4D dentro del canal de tutoriales eFe Muñoz Tutoriales. Puedes ver el enlace al vídeo al final del artículo. Puedes...






